Hello there everybody,
So, as you might have heard Valve has just released a new update for TF2 which is called the Housekeeping update. My previous TF2 posts were talking about the scout, soldier and pyro items for the game but now the added some crazy, insane stat changes to the game so I'm going to cover it just for the first three offensive classes.
Also a quick note. All the Polycount sets are all gone now because the set bonuses have been incorporated into various items now. So that is kind of good but also pretty stupid at the same time.
Item changes in the Housekeeping Update:
SCOUT item changes:
The Shortstop can now help you stay alive. This weapon now allows you to recieve 20% extra healing from all sources now. But unfortunately you recieve more push force from anything that pushes you back. But this can be a good thing as they push you away from danger. So if you die as scout go equip this weapon and live longer.
The Crit-a-Cola got a new stat change. This is like a small buff to the item because instead of dealing and receiving mini-crits now you are dealing mini-crits and receiving 25% extra damage and this is a good thing because mini-crits are 35% extra damage so this helps you to stay alive.
The Winger is now pretty awesome too. The Winger now gives you a 25% greater jump height when active so you can jump really high. Also the Force a Nature and the Atomizer can go well with this weapon as you can triple jump 75% higher and then do another small force jump and go a bit higher.
SOLDIER item changes:
The Liberty Launcher now has 4 rockets instead of three but it now does 25% less damage. I think this is very bad because now only a small percent of people would put it on so this item is kind of ruined.
The Battalions Backup is now a very good item. Now you get critical damage immunity so it is the counter Kritzkrieg. Also it gives a 50% sentry damage reduction and 35% damage reduction from all sources even fall damage.
Now the Concheror is an amazing weapon. When you charge the rage meter and blow it the whole team gets a speed boost like being hit by the disciplinary action. And you get back the same health like before too so this is an awesome weapon.
The Cow Mangler now is a great weapon to use. They changed the projectile to look like a rocket and they made it to have 4 rockets but the damage penalty is off now. It still has the super-power thing that gives you crits and also the reload time is now normal too. Unfortunately this weapon does not get any crits.
The Escape Plan now is a pretty lame weapon because when you take it out you are marked for death just like the gloves of running urgently. This is kind of sad because if you want to get away from a situation and you take 35% extra damage and you might die.
PYRO item changes:
The Powerjack now has the gas jockey set incorporated into it. Now when you pull it out you run 15% faster except you take 25% extra damage from all sources including fall damage just for having it on. I think Valve needs to rethink this item a bit.
So that is all for the Housekeeping Update. Thank you all for reading and If you have any questions or comments on the items then please leave it in the comments section. Thanks!